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Screen Images

In-Game Photography, Screenshot, Screencast, Reihe des Brandenburgischen Zentrums für Medienwissenschaften - ZeM

Erschienen am 12.06.2023
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Bibliografische Daten
ISBN/EAN: 9783865995353
Sprache: Englisch
Umfang: 376 S.
Einband: Englische Broschur

Beschreibung

This volume examines historical and contemporary image practices and phenomena, including screenshots, screen photography, screencasts and in-game photography. The individual chapters pose questions relating to the status, ontology and aesthetics of such practices and phenomena and also analyse their cultural and artistic significance. Artistic works explore these questions in the form of various image practices. The authors and artists investigate the potential for a new area of research at the intersection of a range of disciplines, such as media studies, media aesthetics, media history, image studies, photography theory, game studies, media art and game art. As one of the first publications to address these phenomena, this book speaks to a varied audience in the realms of media studies, game studies and cultural studies as well as to members of the general public interested in historical and contemporary practices associated with visual and digital media.

Produktsicherheitsverordnung

Hersteller:
Kulturverlag Kadmos Berlin
Wolfram Burckhardt
info@kulturverlag-kadmos.de
Waldenserstraße 2-4
DE 10551 Berlin

Autorenportrait

Winfried Gerling is Professor of Concept and Aesthetics of New Media in the European Media Studies program of the Potsdam University of Applied Sciences and the University of Potsdam. His research focuses on the practical and theoretical reflection of photographic media, digital aesthetics, media environments and media art. Recent publication: Versatile Camcorders - Looking at the GoPro Movement. (Edited with Florian Krautkrämer. Berlin: Kadmos, 2021.) More information: http://gerling.emw-potsdam.de.

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